Fellowship Manager 1066 is... (not) ready :(

Fatal error!

Unhandled Exception: EXCEPTIONACCESSVIOLATION reading address 0x0000000000000000

0x00007ff6d0c93dd5 LD49-Win64-DebugGame.exe!AHexGridManager::BeginPlay() [D:\Dev\Unreal\ld49\Source\LD49\Private\Gameplay\Hex\HexGridManager.cpp:277] 0x00007ff6d40a4b97 LD49-Win64-DebugGame.exe!AActor::DispatchBeginPlay() [] 0x00007ff6d4fdee91 LD49-Win64-DebugGame.exe!AWorldSettings::NotifyBeginPlay() [] 0x00007ff6d45fc671 LD49-Win64-DebugGame.exe!AGameStateBase::HandleBeginPlay() [] 0x00007ff6d0cfd483 LD49-Win64-DebugGame.exe!AJamGameMode::StartPlay() [D:\Dev\Unreal\ld49\Source\LD49\Private\GameFramework\JamGameMode.cpp:11] 0x00007ff6d4f9227e LD49-Win64-DebugGame.exe!UWorld::BeginPlay() [] 0x00007ff6d4ec7df9 LD49-Win64-DebugGame.exe!UEngine::LoadMap() [] 0x00007ff6d4e795a2 LD49-Win64-DebugGame.exe!UEngine::Browse() [] 0x00007ff6d4ee7268 LD49-Win64-DebugGame.exe!UEngine::TickWorldTravel() [] 0x00007ff6d45c95cd LD49-Win64-DebugGame.exe!UGameEngine::Tick() [] 0x00007ff6cfdb6665 LD49-Win64-DebugGame.exe!FEngineLoop::Tick() [] 0x00007ff6cfdcb56c LD49-Win64-DebugGame.exe!GuardedMain() [] 0x00007ff6cfdcb62a LD49-Win64-DebugGame.exe!GuardedMainWrapper() [] 0x00007ff6cfdde760 LD49-Win64-DebugGame.exe!WinMain() [] 0x00007ff6d5fbaa5e LD49-Win64-DebugGame.exe!_scrtcommonmainseh() [d:01_work\s\src ctools