{"author_link":"\/users\/cerieyele","author_name":"cerieyele","author_uid":"cerieyele","comments":[],"epoch":1633419140,"event":"LD49","format":"md","ldjam_node_id":272374,"likes":2,"metadata":{"p_key":"160881","p_author":"cerieyele","p_authorkey":"1263778","p_urlkey":"383870","p_title":"\"Snatched\" -- pixelartist's words","p_cat":"LDJam ","p_event":"LD49","p_time":"1633419140","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1263778","us_name":"cerieyele","us_username":"cerieyele","event_start":"1633046400","event_key":"119","event_name":"Ludum Dare 49"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD49","removed_author":false},"_superparent":258323,"_trust":1,"author":263778,"body":"Was it challenging for me? Yes.\nWas it helpful for me? For sure.\nFirst step onto gamedev, first tilemap and entities finally becoming alive on your eyes, people enjoying it - all that motivates for something more. I, as an artist in our small team, want to improve and improve my creations, especially \"Snatched\"\nWe're ready to polish and balance it more and more after the Jam, so people can enjoy it more - still hard, but better at all sides.\nThanks for everyone played and rated our work. If you didn't, fix it now! \nhttps:\/\/ldjam.com\/events\/ludum-dare\/49\/snatched\nWe're waiting for your feedback\n![44dbd.png](\/\/\/raw\/266\/04\/z\/46d32.png)","comments":0,"created":"2021-10-05T07:04:14Z","files":[],"files-timestamp":0,"id":272374,"love":2,"love-timestamp":"2021-10-05T15:02:36Z","meta":[],"modified":"2021-10-05T15:02:36Z","name":"\"Snatched\" -- pixelartist's words","node-timestamp":"2021-10-05T07:33:09Z","parent":263803,"parents":[1,5,9,258323,263803],"path":"\/events\/ludum-dare\/49\/snatched\/snatched-pixelartists-words","published":"2021-10-05T07:32:20Z","scope":"public","slug":"snatched-pixelartists-words","subsubtype":"","subtype":"","type":"post","version":838127},"node_metadata":{"n_key":"272374","n_urlkey":"383870","n_parent":"263803","n_path":"\/events\/ludum-dare\/49\/snatched\/snatched-pixelartists-words","n_slug":"snatched-pixelartists-words","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"263778","n_created":"1633417454","n_modified":"1633446156","n_version":"838127","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/49\/snatched\/snatched-pixelartists-words","text":"Was it challenging for me? Yes.\nWas it helpful for me? For sure.\nFirst step onto gamedev, first tilemap and entities finally becoming alive on your eyes, people enjoying it - all that motivates for something more. I, as an artist in our small team, want to improve and improve my creations, especially \"Snatched\"\nWe're ready to polish and balance it more and more after the Jam, so people can enjoy it more - still hard, but better at all sides.\nThanks for everyone played and rated our work. If you didn't, fix it now! \nhttps:\/\/ldjam.com\/events\/ludum-dare\/49\/snatched\nWe're waiting for your feedback\n![44dbd.png](\/\/\/raw\/266\/04\/z\/46d32.png)","title":"\"Snatched\" -- pixelartist's words","wayback_source":[]}