Divine Bugfixes

Divine Intervention had a few tiny bugs that were critical enough to stop players from ever winning. So we fixed them.

  • The purple LED in Task 2 makes sense now;
  • Task 2 now doesn't autofail after the first attempt;
  • The book can now be closed in both tasks;
  • Resolution doesn't cut off the sides of the game screen any more.
  • Proper fullscreen mode!

The game now plays even better! You might actually complete Task 2 now. And make sure to go fullscreen this time!

Oh, and do you have any idea how hard it is to refrain from adding tiny cosmetic features here and there while fixing stuff like that? We commented new animations out to keep things fair, but you can see them here, exclusively:

rover.gif