{"author_name":"KodingNights","cat":"LD #33","comments":[],"epoch":1440179220,"likes":1,"metadata":{"p_key":"16109","p_author":"KodingNights","p_authorkey":"33865","p_urlkey":"51393","p_title":"Starting to get hyped!","p_cat":"LD #33","p_event":"LD33","p_time":"1440179220","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"33865","us_name":"KodingNights","us_username":"dkoding","event_start":"1440115200","event_key":"29","event_name":"LD33"},"text":"<p>I&#8217;ll use my open source game engine as a base this time as well:\u00a0https:\/\/github.com\/dkoding\/ludum-engine &#8211; and you can too!<\/p>\n <p>It is based on LibGDX\/Java.<\/p>\n <p>For sound I&#8217;ll use sfxr\/bfxr or record and distort my own voice.<\/p>\n <p>For music the good old jcgMusic, probably do some conversion to a chiptune.<\/p>\n <p>Audacity for sound editing, Gimp for gfx editing, InkScape and my tablet\u00a0to draw.<\/p>\n <p>I\u00a0have ideas for\u00a0the\u00a0themes &#8216;A world in the skies&#8217; and\u00a0&#8216;You are the monster&#8217;, either of those are fine.<\/p>\n <p>&#8216;Beyond the wall&#8217; is an obvious Game of Thrones reference&#8230; The other themes need a little bit more thought.<\/p>\n <p>7 hours to go!<\/p>","time":"August 21st, 2015 12:47 pm","title":"Starting to get hyped!"}