Unstable Worlds and fake rating

Hello everyone! Hope you're all doing well :)
Just a quick message here to post about something I've not been paying attention to before : fake rating.
We've been monitoring closely this time, knowing that our game being done on CORE, we'd probably have much less people playing the game VS an HTML5 one.
While I totally understand that not much people are willing to bother installing CORE, I've still seen the rating number increase, one even with a comment, without any move on the play count. Which means there are rating given without playing the game (and without even watching it, as there's no video of it yet). I'd rather have no vote so that it reflects really the situation, and still is a valuable learning on engagement, than fake votes that will position the game in the (friendly) competition. That's not fair for us, and not fair for you.
I feel that maybe we should know who is voting for our game, and maybe it'd be dissuasive for people to fake vote. What do you think? :)
In the meantime, if you want to play our game (on CORE), there you go!
https://ldjam.com/events/ludum-dare/49/unstable-worlds
Cheers, and wish you all an awesome rating season!