{"author_name":"JulioC","cat":"LD #33","comments":[],"epoch":1440174240,"likes":2,"metadata":{"p_key":"16147","p_author":"JulioC","p_authorkey":"3072","p_urlkey":"51431","p_title":"Second time in","p_cat":"LD #33","p_event":"LD33","p_time":"1440174240","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"3072","us_name":"JulioC","us_username":"thejcs","event_start":"1440115200","event_key":"29","event_name":"LD33"},"text":"<p>I can&#8217;t believe it&#8217;s been three months already, but here we are. <a href=\"http:\/\/ludumdare.com\/compo\/2015\/04\/05\/here-we-go-again-33\/\">Last time<\/a> I joined LD just after getting out of my previous job as software developer expecting to guide my career to the game industry. Things went pretty well and now I&#8217;m working with gamification on <a href=\"http:\/\/pushstartstudio.com\/\">PushStart Studio<\/a>, developing games and working with web front-end.<\/p>\n <p>This time, I&#8217;ll work with Construct 2, since I use on my daily job and the jam is a nice opportunity to try new things on it. I&#8217;ll probably go for the Jam, so I expect to use asset from <a href=\"http:\/\/kenney.nl\/\">kenney<\/a> and maybe other sources. My <a href=\"http:\/\/ludumdare.com\/compo\/2015\/04\/20\/sad-planets\/\">entry on LD32<\/a> missed some polishing, specially with the absence of UI and sounds. I hope I can dedicate enough time to this one<\/p>","time":"August 21st, 2015 11:24 am","title":"Second time in"}