Count me in

Hey all.

First off, good luck to everyone, and remember to have fun. That’s what its all about!

Toolset:

  • Unity3D
  • Paint.net
  • Pyxel Edit
  • Visual Studio 2015

This time around, I want to ensure I keep track of time. And deliver.

  • 2 hours for brainstorming and ideas, MAX
  • 10 hours for core gameplay
  • remainder for polishing
  • 2 hours for publish / posting

I also will be streaming the whole thing via Twitch: http://www.twitch.tv/grahamweldon
At the conclusion, I’ll be compiling a timelapse of the 48 hours and host up on YouTube.

Good luck to all, and above all: Have fun!