Count me in
Hey all.
First off, good luck to everyone, and remember to have fun. That’s what its all about!
Toolset:
- Unity3D
- Paint.net
- Pyxel Edit
- Visual Studio 2015
This time around, I want to ensure I keep track of time. And deliver.
- 2 hours for brainstorming and ideas, MAX
- 10 hours for core gameplay
- remainder for polishing
- 2 hours for publish / posting
I also will be streaming the whole thing via Twitch: http://www.twitch.tv/grahamweldon
At the conclusion, I’ll be compiling a timelapse of the 48 hours and host up on YouTube.
Good luck to all, and above all: Have fun!