{"author_link":"\/users\/purrseus","author_name":"Purrseus","author_uid":"purrseus","comments":[],"epoch":1759869812,"event":"LD49","format":"md","ldjam_node_id":273967,"likes":1,"metadata":{"p_key":"161725","p_author":"Purrseus","p_authorkey":"1052414","p_urlkey":"384715","p_title":"What do Bugs, Unholy creatures and Robots have in common? - Hexagons!","p_cat":"LDJam ","p_event":"LD49","p_time":"1759869812","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1052414","us_name":"Purrseus","us_username":"purrseus","event_start":"1633046400","event_key":"119","event_name":"Ludum Dare 49"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD49","removed_author":false},"_superparent":258323,"_trust":1,"author":52414,"body":"![Promo Title_small.png](\/\/\/raw\/ebc\/c\/z\/6ebf4.png)\n\n\nIn our game [Hex to the Max](https:\/\/ldjam.com\/events\/ludum-dare\/58\/hex-to-the-max) you summon creatures by placing hexagons on a grid, going for big numbers and chaining sick combos.\n\nWe settled on bugs, the unholy and robots as themes more or less randomly based on discarded game ideas. Only afterwards did I realise:\n\nHexapods\n\nHexes\n\nHexcode (okay, this one is for colors - hello, artist here :wave:  - but still!)\n","comments":0,"created":"2021-10-09T16:38:41Z","files":[],"files-timestamp":0,"id":273967,"love":1,"love-timestamp":"2025-10-07T20:49:19Z","meta":[],"modified":"2025-10-07T20:49:19Z","name":"What do Bugs, Unholy creatures and Robots have in common? - Hexagons!","node-timestamp":"2025-10-07T20:46:49Z","parent":259417,"parents":[1,5,9,258323,259417],"path":"\/events\/ludum-dare\/49\/captain-canarys-crash-landing-calamity\/what-do-bugs-unholy-creatures-and-robots-have-in-common-hexagons","published":"2025-10-07T20:43:32Z","scope":"public","slug":"what-do-bugs-unholy-creatures-and-robots-have-in-common-hexagons","subsubtype":"","subtype":"","type":"post","version":1336255},"node_metadata":{"n_key":"273967","n_urlkey":"384715","n_parent":"259417","n_path":"\/events\/ludum-dare\/49\/captain-canarys-crash-landing-calamity\/what-do-bugs-unholy-creatures-and-robots-have-in-common-hexagons","n_slug":"what-do-bugs-unholy-creatures-an","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"52414","n_created":"1633797521","n_modified":"1759870159","n_version":"1336255","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/49\/captain-canarys-crash-landing-calamity\/what-do-bugs-unholy-creatures-and-robots-have-in-common-hexagons","text":"![Promo Title_small.png](\/\/\/raw\/ebc\/c\/z\/6ebf4.png)\n\n\nIn our game [Hex to the Max](https:\/\/ldjam.com\/events\/ludum-dare\/58\/hex-to-the-max) you summon creatures by placing hexagons on a grid, going for big numbers and chaining sick combos.\n\nWe settled on bugs, the unholy and robots as themes more or less randomly based on discarded game ideas. Only afterwards did I realise:\n\nHexapods\n\nHexes\n\nHexcode (okay, this one is for colors - hello, artist here :wave:  - but still!)\n","title":"What do Bugs, Unholy creatures and Robots have in common? - Hexagons!","wayback_source":[]}