Cleaned up and posted sources of our oscilloscope rendering plugin for Unity

scopepeli1.jpg

We made a game for an oscilloscope and part of that was evaluating an Unity plugin we made before the jam for oscilloscope rendering. Turns out, we were missing like 90% important features in our plugin so we basically made an improved plugin from scratch during the jam. Now I cleaned up and ported all the improvements from the jam entry into our plugin for everyone to use with easy example scenes.

Don't worry if you don't have an oscilloscope. Our plugin & Ludum Dare entry also comes with an emulator.

Ludum Dare entry: https://ldjam.com/events/ludum-dare/49/fractured-edge

Unity plugin: https://github.com/ptimonen/AudioRenderUnity