{"author_name":"BalticSeaMonster","cat":"LD #33","comments":[],"epoch":1440168120,"likes":1,"metadata":{"p_key":"16194","p_author":"BalticSeaMonster","p_authorkey":"54441","p_urlkey":"51480","p_title":"I\u2019m out.. no wait, I\u2019m in!","p_cat":"LD #33","p_event":"LD33","p_time":"1440168120","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"54441","us_name":"BalticSeaMonster","us_username":"balticseamonster","event_start":"1440115200","event_key":"29","event_name":"LD33"},"text":"<p>One MiniLD under my belt, and this will be the first Ludum Dare, with a new team member joining me. Very excited to get to work on this!<\/p>\n <p>I&#8217;m determined to learn from past mistakes and put some hours in planning \u00a0&#8211; and try to make those hours count as well. The things often left to the last minute, such as\u00a0game state changes\u00a0and\u00a0end game specifics,\u00a0should at least get some planning attention on the first day. Also thinking of making a clean break from past jam projects, theme\/setting\/character-wise. I&#8217;ll see how that one goes..<\/p>\n <p>Tools:<\/p>\n <ul>\n <li>Unity \/ 2D \/ C#<\/li>\n <li>PhotoShop<\/li>\n <li>Logic, possibly bfxr for some sound effects<\/li>\n <\/ul>\n <p>Cheers, and best of luck to everyone!<\/p>","time":"August 21st, 2015 9:42 am","title":"I\u2019m out.. no wait, I\u2019m in!"}