Plundering Boy - an update

blogpost.png Hello! It has been two weeks since the our first Ludum Dare jam. Thanks to everyone who played, streamed, rated or commented our game. We still only have 17 votes, so please help us reach at least 20!

It was honestly a surprise how constructive and nice the feedback was. I think it was because we are all creators and can know the intricacies of making a video games. It was thrilling to watch people play our game on stream or read comments, what people received most positively was: - audio & songs - humour in visuals, audio and setting - unique take on the Unstable theme - seagulls

There was also one thing that people universally disliked and that was surprisingly 500MB download ๐Ÿ˜„

We have identified couple bugs; auto item drop, chance of being locked behind walls, seagull jumps (that could be a feature though). All can be fixed without overhauling the game, and we hope to deliver that once the voting ends and have two separate builds; jam build & revised build.