{"author_name":"Mutt","cat":"LD #33","comments":[],"epoch":1440162600,"likes":1,"metadata":{"p_key":"16237","p_author":"Mutt","p_authorkey":"30829","p_urlkey":"51523","p_title":"I\u2019m in!","p_cat":"LD #33","p_event":"LD33","p_time":"1440162600","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"30829","us_name":"Mutt","us_username":"mutt","event_start":"1440115200","event_key":"29","event_name":"LD33"},"text":"<p>First time in a while LD has worked out for my schedule, so I&#8217;m definitely in.<\/p>\n <p>This will be my third LD &#8212; I finished a game for LD28, and then failed at another one cuz I only had one day :P.<\/p>\n <p>I&#8217;ll be using\u00a0HTML5 and Javascript this time, and\u00a0paint.net, probably graphicsgale, bfxr, and I&#8217;m thinking of using Tiled for a level editor.<\/p>\n <p>I&#8217;ve actually been rewriting my first LD game in Javascript, so I&#8217;m planning on pulling\u00a0some code from that &#8211; stuff like input handlers and drawing routines, etc. \u00a0Gonna stick to just canvas &#8212; I&#8217;ve been messing with webgl and shaders but don&#8217;t really have a handle on it yet.<\/p>\n <p>Anyways, good luck everyone, here&#8217;s hoping the theme doesn&#8217;t suck!<\/p>","time":"August 21st, 2015 8:10 am","title":"I\u2019m in!"}