{"author_link":"\/users\/wendel-scardua","author_name":"Wendel Scardua","author_uid":"wendel-scardua","comments":[],"epoch":1635013676,"event":"LD49","format":"md","ldjam_node_id":275034,"likes":4,"metadata":{"p_key":"162395","p_author":"Wendel Scardua","p_authorkey":"1007131","p_urlkey":"385385","p_title":"First post-jam version of Improbability Fighter","p_cat":"LDJam ","p_event":"LD49","p_time":"1635013676","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1007131","us_name":"Wendel Scardua","us_username":"wendel-scardua","event_start":"1633046400","event_key":"119","event_name":"Ludum Dare 49"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD49","removed_author":false},"_superparent":258323,"_trust":1,"author":7131,"body":"![improbability-fighter_001.png](\/\/\/raw\/bdb\/1\/z\/485fe.png)\n\nI've just released a post-jam update for my [LD49 entry](https:\/\/ldjam.com\/events\/ludum-dare\/49\/improbability-fighter) (one of the 3 actual NES\/Famicom games on the event)\n\nIt's available - both as a NES rom and on a WebGL emulator - here: https:\/\/wendelscardua.itch.io\/improbability-fighter\n\nMain changes from the LD version:\n- better performance\n- new HUD\n- moving enemies\n- apples and blocks now deal more damage\n- cleaner screen transitions","comments":0,"created":"2021-10-23T18:17:12Z","files":[],"files-timestamp":0,"id":275034,"love":4,"love-timestamp":"2021-10-24T17:49:32Z","meta":[],"modified":"2021-10-24T17:49:32Z","name":"First post-jam version of Improbability Fighter","node-timestamp":"2021-10-23T18:28:57Z","parent":271621,"parents":[1,5,9,258323,271621],"path":"\/events\/ludum-dare\/49\/improbability-fighter\/first-post-jam-version-of-improbability-fighter","published":"2021-10-23T18:27:56Z","scope":"public","slug":"first-post-jam-version-of-improbability-fighter","subsubtype":"","subtype":"","type":"post","version":851330},"node_metadata":{"n_key":"275034","n_urlkey":"385385","n_parent":"271621","n_path":"\/events\/ludum-dare\/49\/improbability-fighter\/first-post-jam-version-of-improbability-fighter","n_slug":"first-post-jam-version-of-improb","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"7131","n_created":"1635013032","n_modified":"1635097772","n_version":"851330","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/49\/improbability-fighter\/first-post-jam-version-of-improbability-fighter","text":"![improbability-fighter_001.png](\/\/\/raw\/bdb\/1\/z\/485fe.png)\n\nI've just released a post-jam update for my [LD49 entry](https:\/\/ldjam.com\/events\/ludum-dare\/49\/improbability-fighter) (one of the 3 actual NES\/Famicom games on the event)\n\nIt's available - both as a NES rom and on a WebGL emulator - here: https:\/\/wendelscardua.itch.io\/improbability-fighter\n\nMain changes from the LD version:\n- better performance\n- new HUD\n- moving enemies\n- apples and blocks now deal more damage\n- cleaner screen transitions","title":"First post-jam version of Improbability Fighter","wayback_source":[]}