{"author_link":"\/users\/yngvarr","author_name":"Yngvarr","author_uid":"yngvarr","comments":[],"epoch":1648193615,"event":"LD50","format":"md","ldjam_node_id":279112,"likes":13,"metadata":{"p_key":"162631","p_author":"Yngvarr","p_authorkey":"1002490","p_urlkey":"386176","p_title":"Well, we're in","p_cat":"LDJam ","p_event":"LD50","p_time":"1648193615","p_likes":"13","p_comments":"0","p_status":"WAYBACK","us_key":"1002490","us_name":"Yngvarr","us_username":"yngvarr","event_start":"1648857600","event_key":"110","event_name":"Ludum Dare 50"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD50","removed_author":false},"_superparent":276397,"_trust":12,"author":2490,"body":"It will be my 11th Ludum Dare in a row and @syudzius and I are eager to participate! We intend to make more progress, add more polish and play more games during play & rate session. :)\n\nThis time we'll be using:\n* *PIXI.js* because that's what I use at work. If anything goes wrong, I always have an option of falling back to Godot.\n* *Aseprite* - we enjoyed working with it last time and we'll do it again.\n* *Bespoke Synth* for music, if I'll get to make any myself. Otherwise, we'll stick with some royalty free music.\n* *vim* for editing the code, because that's how I roll.\n\nGood luck and may the theme not suck! :video_game: ","comments":0,"created":"2022-03-25T07:25:13Z","files":[],"files-timestamp":0,"id":279112,"love":13,"love-timestamp":"2022-04-04T14:33:01Z","meta":[],"modified":"2022-04-04T14:33:01Z","name":"Well, we're in","node-timestamp":"2022-03-25T07:33:35Z","parent":278363,"parents":[1,5,9,276397,278363],"path":"\/events\/ludum-dare\/50\/pipes-of-goo\/well-were-in","published":"2022-03-25T07:33:35Z","scope":"public","slug":"well-were-in","subsubtype":"","subtype":"","type":"post","version":858275},"node_metadata":{"n_key":"279112","n_urlkey":"386176","n_parent":"278363","n_path":"\/events\/ludum-dare\/50\/pipes-of-goo\/well-were-in","n_slug":"well-were-in","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"2490","n_created":"1648193113","n_modified":"1649082781","n_version":"858275","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/50\/pipes-of-goo\/well-were-in","text":"It will be my 11th Ludum Dare in a row and @syudzius and I are eager to participate! We intend to make more progress, add more polish and play more games during play & rate session. :)\n\nThis time we'll be using:\n* *PIXI.js* because that's what I use at work. If anything goes wrong, I always have an option of falling back to Godot.\n* *Aseprite* - we enjoyed working with it last time and we'll do it again.\n* *Bespoke Synth* for music, if I'll get to make any myself. Otherwise, we'll stick with some royalty free music.\n* *vim* for editing the code, because that's how I roll.\n\nGood luck and may the theme not suck! :video_game: ","title":"Well, we're in","wayback_source":[]}