{"author_link":"\/users\/shaolin-dave","author_name":"Shaolin Dave","author_uid":"shaolin-dave","comments":[],"epoch":1648240089,"event":"LD50","format":"md","ldjam_node_id":279292,"likes":18,"metadata":{"p_key":"162646","p_author":"Shaolin Dave","p_authorkey":"1011376","p_urlkey":"386218","p_title":"An important notice for Mac players (repost for 50)","p_cat":"LDJam ","p_event":"LD50","p_time":"1648240089","p_likes":"18","p_comments":"0","p_status":"WAYBACK","us_key":"1011376","us_name":"Shaolin Dave","us_username":"shaolin-dave","event_start":"1648857600","event_key":"110","event_name":"Ludum Dare 50"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD50","removed_author":false},"_superparent":276397,"_trust":8,"author":11376,"body":"_First things first, please, please no \u201cMac vs PC\u201d debates. Ludum Dare might be the only gaming community where I haven\u2019t endured a \u201cPC Master Race\u201d flame war, it\u2019d be nice if we could keep it that way._\n\nNow that that is out of the way, I wanted to bring up a reoccurring issue that Mac-using participants have had to deal with in the past few Ludum Dares, the dreaded and cryptic \u201cThe Application can\u2019t be opened\u201d error.\n\n![3b2a8.png](\/\/\/raw\/07c\/2\/z\/48aa1.png)\n\nThis was an issue with macOS Catalina that I believe is still present in macOS Monterey. The actual cause is the app become corrupt when it\u2019s uploaded\/downloaded in a .zip file, particularly from itch.io\n\nI know the cause, a fix for players that download apps with this error, and preventative measures uploads can take before distributing.\n\n**If you\u2019re a developer sharing your game**, be sure to place your .app file inside a .dmg file before uploading. Even if the .dmg is inside a .zip file, the .app file will still be protected. Your players should not have any issues.\n\n**For Mac users who\u2019ve downloaded an already-corrupted .app,** you\u2019ll need to do a bit of Terminal maintenance. Right-click the .app, navigate to \/Contents\/MacOS, and find the single Unix executable file. Open a terminal window and type in \u201cchmod +x \u201c, then drag in the Unix executable. You should wind up something that looks like this:\n\n```\nchmod +x \/Users\/UserName\/Downloads\/GameName.app\/Contents\/MacOS\/GameName\n```\nHit enter, you should see the icon change, and your .app should be good to go!\n\n**NOTE:** I'm developing on Mac, so feel free to reach out to me about any games that need to be fixed. I even fix corrupted games as I go.","comments":1,"comments-timestamp":"2022-03-25T20:38:41Z","created":"2022-03-25T20:19:00Z","files":[],"files-timestamp":0,"id":279292,"love":18,"love-timestamp":"2022-03-27T23:02:56Z","meta":[],"modified":"2022-03-27T23:02:56Z","name":"An important notice for Mac players (repost for 50)","node-timestamp":"2022-03-25T20:40:24Z","parent":276847,"parents":[1,5,9,276397,276847],"path":"\/events\/ludum-dare\/50\/the-call-of-qhulhu\/an-important-notice-for-mac-players-repost-for-51","published":"2022-03-25T20:28:09Z","scope":"public","slug":"an-important-notice-for-mac-players-repost-for-51","subsubtype":"","subtype":"","type":"post","version":858555},"node_metadata":{"n_key":"279292","n_urlkey":"386218","n_parent":"276847","n_path":"\/events\/ludum-dare\/50\/the-call-of-qhulhu\/an-important-notice-for-mac-players-repost-for-51","n_slug":"an-important-notice-for-mac-play","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"11376","n_created":"1648239540","n_modified":"1648422176","n_version":"858555","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/50\/the-call-of-qhulhu\/an-important-notice-for-mac-players-repost-for-51","text":"_First things first, please, please no \u201cMac vs PC\u201d debates. Ludum Dare might be the only gaming community where I haven\u2019t endured a \u201cPC Master Race\u201d flame war, it\u2019d be nice if we could keep it that way._\n\nNow that that is out of the way, I wanted to bring up a reoccurring issue that Mac-using participants have had to deal with in the past few Ludum Dares, the dreaded and cryptic \u201cThe Application can\u2019t be opened\u201d error.\n\n![3b2a8.png](\/\/\/raw\/07c\/2\/z\/48aa1.png)\n\nThis was an issue with macOS Catalina that I believe is still present in macOS Monterey. The actual cause is the app become corrupt when it\u2019s uploaded\/downloaded in a .zip file, particularly from itch.io\n\nI know the cause, a fix for players that download apps with this error, and preventative measures uploads can take before distributing.\n\n**If you\u2019re a developer sharing your game**, be sure to place your .app file inside a .dmg file before uploading. Even if the .dmg is inside a .zip file, the .app file will still be protected. Your players should not have any issues.\n\n**For Mac users who\u2019ve downloaded an already-corrupted .app,** you\u2019ll need to do a bit of Terminal maintenance. Right-click the .app, navigate to \/Contents\/MacOS, and find the single Unix executable file. Open a terminal window and type in \u201cchmod +x \u201c, then drag in the Unix executable. You should wind up something that looks like this:\n\n```\nchmod +x \/Users\/UserName\/Downloads\/GameName.app\/Contents\/MacOS\/GameName\n```\nHit enter, you should see the icon change, and your .app should be good to go!\n\n**NOTE:** I'm developing on Mac, so feel free to reach out to me about any games that need to be fixed. I even fix corrupted games as I go.","title":"An important notice for Mac players (repost for 50)","wayback_source":[]}