It's been a long time, but I'm in!
It's been a couple years since I last participated in a Ludum Dare, but I can't miss the 50th. I'll be working hard this weekend to make something enjoyable :)
I'm still undecided on which engine I want to use to make the game. Ultimately it'll depend on how complex the game is
My tools for this round - Engine: LibGDX or Unity - Language: Java or C# - Editor: Eclipse or VSCode - Graphic Editor: Paint.net - Audio: bfxr, Audacity, and Bosca Ceoil