{"author_link":"\/users\/p4g6s1","author_name":"p4g6s1","author_uid":"p4g6s1","comments":[],"epoch":1648652189,"event":"LD50","format":"md","ldjam_node_id":281320,"likes":13,"metadata":{"p_key":"162737","p_author":"p4g6s1","p_authorkey":"1222507","p_urlkey":"386689","p_title":"What are your approaches to prototyping?","p_cat":"LDJam ","p_event":"LD50","p_time":"1648652189","p_likes":"13","p_comments":"0","p_status":"WAYBACK","us_key":"1222507","us_name":"p4g6s1","us_username":"p4g6s1","event_start":"1648857600","event_key":"110","event_name":"Ludum Dare 50"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD50","removed_author":false},"_superparent":276397,"_trust":1,"author":222507,"body":"I always get stuck programming the prototype - too much going on my mind, and I end up losing motivation due to lack of a vision.\n\nThis time around I've been thinking in using Blender to create rough sketches of places, mechanics, etc. Since that should give me a fast space where I can test my vision without creating code.\n\nAs a bonus, when I get to the implementation phase I'll also have something to work towards and compare!\n\nAnd that got me thinking, **what are your favorite prototyping methods?** \ud83d\ude09","comments":5,"comments-timestamp":"2022-03-30T16:24:48Z","created":"2022-03-30T14:43:41Z","files":[],"files-timestamp":0,"id":281320,"love":13,"love-timestamp":"2022-03-31T05:46:03Z","meta":[],"modified":"2022-03-31T05:46:03Z","name":"What are your approaches to prototyping?","node-timestamp":"2022-03-30T14:56:29Z","parent":281318,"parents":[1,5,9,276397,281318],"path":"\/events\/ludum-dare\/50\/$281318\/what-are-your-approaches-to-prototyping","published":"2022-03-30T14:56:29Z","scope":"public","slug":"what-are-your-approaches-to-prototyping","subsubtype":"","subtype":"","type":"post","version":861464},"node_metadata":{"n_key":"281320","n_urlkey":"386689","n_parent":"281318","n_path":"\/events\/ludum-dare\/50\/$281318\/what-are-your-approaches-to-prototyping","n_slug":"what-are-your-approaches-to-prot","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"222507","n_created":"1648651421","n_modified":"1648705563","n_version":"861464","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/50\/$281318\/what-are-your-approaches-to-prototyping","text":"I always get stuck programming the prototype - too much going on my mind, and I end up losing motivation due to lack of a vision.\n\nThis time around I've been thinking in using Blender to create rough sketches of places, mechanics, etc. Since that should give me a fast space where I can test my vision without creating code.\n\nAs a bonus, when I get to the implementation phase I'll also have something to work towards and compare!\n\nAnd that got me thinking, **what are your favorite prototyping methods?** \ud83d\ude09","title":"What are your approaches to prototyping?","wayback_source":[]}