{"author_link":"\/users\/chuckeles","author_name":"chuckeles","author_uid":"chuckeles","comments":[],"epoch":1648759631,"event":"LD50","format":"md","ldjam_node_id":282379,"likes":6,"metadata":{"p_key":"162815","p_author":"chuckeles","p_authorkey":"1033631","p_urlkey":"386947","p_title":"Ludum Dare 50! ","p_cat":"LDJam ","p_event":"LD50","p_time":"1648759631","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":"1033631","us_name":"chuckeles","us_username":"chuckeles","event_start":"1648857600","event_key":"110","event_name":"Ludum Dare 50"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD50","removed_author":false},"_superparent":276397,"_trust":5,"author":33631,"body":"Of course I'm in! So far I've been in 5 Ludum Dare jams, and the first one was a few years back. I hope a good theme will be selected, I like making games with systemic gameplay. So far, I've only made 2D games with pixel art, cause, you know, that's the easiest and quickest way for me to make a game. This time, depending on the theme of course, I'd like to experiment with 3D a little. It will be a huge challenge, and perhaps I'll go back to 2D.\n\nMy tools of trade, as always:\n\n* Godot engine\n* Aseprite for pixels\n* Sfxr\/bfxr for sounds\n* (I never really got to adding any music into my games)\n* Perhaps Blender if I decided to go with 3D\n\nI still need to set up my Vim to work correctly with Godot and provide autocomplete...","comments":0,"created":"2022-03-31T20:35:15Z","files":[],"files-timestamp":0,"id":282379,"love":6,"love-timestamp":"2022-04-01T15:36:09Z","meta":[],"modified":"2022-04-01T15:36:09Z","name":"Ludum Dare 50! \ud83d\ude80","node-timestamp":"2022-04-01T05:33:57Z","parent":277781,"parents":[1,5,9,276397,277781],"path":"\/events\/ludum-dare\/50\/the-heist\/ludum-dare-50","published":"2022-03-31T20:47:11Z","scope":"public","slug":"ludum-dare-50","subsubtype":"","subtype":"","type":"post","version":863558},"node_metadata":{"n_key":"282379","n_urlkey":"386947","n_parent":"277781","n_path":"\/events\/ludum-dare\/50\/the-heist\/ludum-dare-50","n_slug":"ludum-dare-50","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"33631","n_created":"1648758915","n_modified":"1648827369","n_version":"863558","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/50\/the-heist\/ludum-dare-50","text":"Of course I'm in! So far I've been in 5 Ludum Dare jams, and the first one was a few years back. I hope a good theme will be selected, I like making games with systemic gameplay. So far, I've only made 2D games with pixel art, cause, you know, that's the easiest and quickest way for me to make a game. This time, depending on the theme of course, I'd like to experiment with 3D a little. It will be a huge challenge, and perhaps I'll go back to 2D.\n\nMy tools of trade, as always:\n\n* Godot engine\n* Aseprite for pixels\n* Sfxr\/bfxr for sounds\n* (I never really got to adding any music into my games)\n* Perhaps Blender if I decided to go with 3D\n\nI still need to set up my Vim to work correctly with Godot and provide autocomplete...","title":"Ludum Dare 50! ","wayback_source":[]}