{"author_link":"\/users\/tomhunt","author_name":"tomhunt","author_uid":"tomhunt","comments":[],"epoch":1648762346,"event":"LD50","format":"md","ldjam_node_id":282419,"likes":5,"metadata":{"p_key":"162821","p_author":"tomhunt","p_authorkey":"1006763","p_urlkey":"386961","p_title":"LD50 Let's Do This!","p_cat":"LDJam ","p_event":"LD50","p_time":"1648762346","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":"1006763","us_name":"tomhunt","us_username":"tomhunt","event_start":"1648857600","event_key":"110","event_name":"Ludum Dare 50"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD50","removed_author":false},"_superparent":276397,"_trust":1,"author":6763,"body":"After about four minutes of deliberation, I have decided to put off the hike I had planned for this weekend in order to participate in the 50th Ludum Dare. \n\nAs usual, I will be doing the Jam for this one. Unlike previous jams, though, I am decidedly going to make a 2D game this time, to try and keep things as simple and completable as possible.\n\nAlthough I've come to loathe Unity as a development platform, there is nothing else that I am familiar enough with to be confident about making an entire game in a weekend, so I'm going to be sticking with Unity for this jam. I *should* probably learn GameMaker at some point, but that's definitely not going to happen between now and tomorrow evening with all the work\/personal stuff I need to take care of before the jam starts. So, Unity it is.\n\nI'm looking into using some pre-created graphics and audio, so that I can focus on the design and gameplay of the game. If a good sprite artist and\/or sound designer\/musician happens along, though, I would be open to teaming up.","comments":1,"comments-timestamp":"2022-04-01T00:03:43Z","created":"2022-03-31T21:20:39Z","files":[],"files-timestamp":0,"id":282419,"love":5,"love-timestamp":"2022-04-01T15:36:02Z","meta":[],"modified":"2022-04-01T15:36:02Z","name":"LD50 Let's Do This!","node-timestamp":"2022-03-31T21:32:26Z","parent":281772,"parents":[1,5,9,276397,281772],"path":"\/events\/ludum-dare\/50\/$281772\/ld50-lets-do-this","published":"2022-03-31T21:32:26Z","scope":"public","slug":"ld50-lets-do-this","subsubtype":"","subtype":"","type":"post","version":863069},"node_metadata":{"n_key":"282419","n_urlkey":"386961","n_parent":"281772","n_path":"\/events\/ludum-dare\/50\/$281772\/ld50-lets-do-this","n_slug":"ld50-lets-do-this","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"6763","n_created":"1648761639","n_modified":"1648827362","n_version":"863069","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/50\/$281772\/ld50-lets-do-this","text":"After about four minutes of deliberation, I have decided to put off the hike I had planned for this weekend in order to participate in the 50th Ludum Dare. \n\nAs usual, I will be doing the Jam for this one. Unlike previous jams, though, I am decidedly going to make a 2D game this time, to try and keep things as simple and completable as possible.\n\nAlthough I've come to loathe Unity as a development platform, there is nothing else that I am familiar enough with to be confident about making an entire game in a weekend, so I'm going to be sticking with Unity for this jam. I *should* probably learn GameMaker at some point, but that's definitely not going to happen between now and tomorrow evening with all the work\/personal stuff I need to take care of before the jam starts. So, Unity it is.\n\nI'm looking into using some pre-created graphics and audio, so that I can focus on the design and gameplay of the game. If a good sprite artist and\/or sound designer\/musician happens along, though, I would be open to teaming up.","title":"LD50 Let's Do This!","wayback_source":[]}