Ready for no sleep #2

Having enjoyed the last LD so much I am willing to go through it all again. LD32 was my first attempt and through the ups, mini breakdowns and lack of sleep had something that resembled a working demo.

I may have someone to work with this time around; my brother wants to break into the gamedev scene and learn pixel art, it will be tough to hand off work to someone else but will be a good experience.

I will be using LibGDX as always and producing a desktop game, I use PyxelEdit and Photoshop for graphics and any free tool to help me make some awful music.