{"author_link":"\/users\/perrin","author_name":"Perrin","author_uid":"perrin","comments":[],"epoch":1648849655,"event":"LD50","format":"md","ldjam_node_id":284139,"likes":12,"metadata":{"p_key":"163010","p_author":"Perrin","p_authorkey":"1189270","p_urlkey":"387460","p_title":"Let's get ready to rumble!","p_cat":"LDJam ","p_event":"LD50","p_time":"1648849655","p_likes":"12","p_comments":"0","p_status":"WAYBACK","us_key":"1189270","us_name":"LDJam user 189270","us_username":"189270","event_start":"1648857600","event_key":"110","event_name":"Ludum Dare 50"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD50","removed_author":false},"_superparent":276397,"_trust":1,"author":189270,"body":"With the jam kicking off in a few hours I wanted to spend a bit of time making sure my toolset is up and running with no major issues.\n\nSince I'm planning to make a classic LucasArts style 9-verb point and click adventure game I'm using:\n- Unity\n- Adventure Creator (with 9-verb plugin)\n- Photoshop\n\nSo here's a sample scene I put together using some placeholder assets you might recognise:\n\n![LD50_GIF_1.gif](\/\/\/raw\/653\/e2\/z\/48e2b.gif)\n\nIt's pretty rough but it proves the core that the toolset works and shouldn't get in the way of making a game.\n\nNot long now until kick off, I hope you're all ready for a great weekend!","comments":1,"comments-timestamp":"2022-04-01T21:52:24Z","created":"2022-04-01T21:41:29Z","files":[],"files-timestamp":0,"id":284139,"love":12,"love-timestamp":"2022-04-02T00:54:31Z","meta":[],"modified":"2022-04-02T00:54:31Z","name":"Let's get ready to rumble!","node-timestamp":"2022-04-01T21:48:28Z","parent":281000,"parents":[1,5,9,276397,281000],"path":"\/events\/ludum-dare\/50\/cosmic-castaway\/lets-get-ready-to-rumble","published":"2022-04-01T21:47:35Z","scope":"public","slug":"lets-get-ready-to-rumble","subsubtype":"","subtype":"","type":"post","version":865684},"node_metadata":{"n_key":"284139","n_urlkey":"387460","n_parent":"281000","n_path":"\/events\/ludum-dare\/50\/cosmic-castaway\/lets-get-ready-to-rumble","n_slug":"lets-get-ready-to-rumble","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"189270","n_created":"1648849289","n_modified":"1648860871","n_version":"865684","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/50\/cosmic-castaway\/lets-get-ready-to-rumble","text":"With the jam kicking off in a few hours I wanted to spend a bit of time making sure my toolset is up and running with no major issues.\n\nSince I'm planning to make a classic LucasArts style 9-verb point and click adventure game I'm using:\n- Unity\n- Adventure Creator (with 9-verb plugin)\n- Photoshop\n\nSo here's a sample scene I put together using some placeholder assets you might recognise:\n\n![LD50_GIF_1.gif](\/\/\/raw\/653\/e2\/z\/48e2b.gif)\n\nIt's pretty rough but it proves the core that the toolset works and shouldn't get in the way of making a game.\n\nNot long now until kick off, I hope you're all ready for a great weekend!","title":"Let's get ready to rumble!","wayback_source":[]}