Taking Longer Than Anticipated
This is taking longer than anticipated. I'm not as adept at game development as I used to be way back when, but working on it. This jam is definitely helping me learn ways to implement different things. I've got visual effects added. Along with most of the Enemy AI, Animations, etc.
Tomorrow, I've got Level Design, Audio Design, UI Design(if there is time), possibly more visual effects such as particles. Below are some screens of the various visual effects, in a basic debug level.
Tonight, I catch up on sleep. Congrats to everyone who made the 48 hour mark! :)




