I'm in!
My 21st LD. Still sticking to my "No beer while jamming" rule though.
I'll use Unity again. A while back I posted my base code on github as an importable package. The main things I use from it are the extension methods for Rigidbody2D, some sound-library management, and the FXTrigger thing which is is handy for cramming in screenshake and sound triggers in the final 30 minutes in a wild fury: https://github.com/pckenney/ScrambleKit
Good luck to everyone participating, and have fun. Looking forward to trying your games.