Prototyping Some Player Movement
I'm cementing my idea for the game storyline and mechanic based on this theme. I like where the creativity is taking me! But the bulk of the code will have to be tomorrow -- it's 11ish pm and my brain wants a good rest before crunching out algorithms and data structures in C++. Here is a rudimentary slopped-together movement prototype:
I hope you all are feeling the creative sparks as well! Until tomorrow~