{"author_link":"\/users\/f1krazy","author_name":"F1Krazy","author_uid":"f1krazy","comments":[],"epoch":1648890668,"event":"LD50","format":"md","ldjam_node_id":285660,"likes":6,"metadata":{"p_key":"163315","p_author":"F1Krazy","p_authorkey":"1071341","p_urlkey":"388025","p_title":"I'm off the mark","p_cat":"LDJam ","p_event":"LD50","p_time":"1648890668","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":"1071341","us_name":"F1Krazy","us_username":"f1krazy","event_start":"1648857600","event_key":"110","event_name":"Ludum Dare 50"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD50","removed_author":false},"_superparent":276397,"_trust":11,"author":71341,"body":"After a lot of brainstorming, I've settled on doing a Metroidvania-type game. The concept is simple: your wife is dying of a rare disease, and you must venture into a dangerous temple to retrieve a rare flower that won't cure her, but will at least **delay the inevitable**, and give you more time with her before she passes on. I'm gonna try and do two endings: a good ending where you return with the flower in time, and a bad ending where you don't.\n\nI'm treating it as a spiritual successor to my LD43 entry, *The Gods Are Angry*. The story themes and gameplay are fairly similar, and as a result, I'm taking graphical cues from it as well:\n\n![preview1.png](\/\/\/raw\/da6\/11\/z\/48f9c.png)\n\nHopefully this time I don't overscope.","comments":1,"comments-timestamp":"2022-04-02T09:13:40Z","created":"2022-04-02T08:59:54Z","files":[],"files-timestamp":0,"id":285660,"love":6,"love-timestamp":"2022-04-02T14:52:59Z","meta":[],"modified":"2022-04-02T14:52:59Z","name":"I'm off the mark","node-timestamp":"2022-04-02T09:11:08Z","parent":278328,"parents":[1,5,9,276397,278328],"path":"\/events\/ludum-dare\/50\/the-flower-of-marasca\/im-off-the-mark","published":"2022-04-02T09:11:08Z","scope":"public","slug":"im-off-the-mark","subsubtype":"","subtype":"","type":"post","version":868276},"node_metadata":{"n_key":"285660","n_urlkey":"388025","n_parent":"278328","n_path":"\/events\/ludum-dare\/50\/the-flower-of-marasca\/im-off-the-mark","n_slug":"im-off-the-mark","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"71341","n_created":"1648889994","n_modified":"1648911179","n_version":"868276","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/50\/the-flower-of-marasca\/im-off-the-mark","text":"After a lot of brainstorming, I've settled on doing a Metroidvania-type game. The concept is simple: your wife is dying of a rare disease, and you must venture into a dangerous temple to retrieve a rare flower that won't cure her, but will at least **delay the inevitable**, and give you more time with her before she passes on. I'm gonna try and do two endings: a good ending where you return with the flower in time, and a bad ending where you don't.\n\nI'm treating it as a spiritual successor to my LD43 entry, *The Gods Are Angry*. The story themes and gameplay are fairly similar, and as a result, I'm taking graphical cues from it as well:\n\n![preview1.png](\/\/\/raw\/da6\/11\/z\/48f9c.png)\n\nHopefully this time I don't overscope.","title":"I'm off the mark","wayback_source":[]}