{"author_link":"\/users\/stevepdp","author_name":"stevepdp","author_uid":"stevepdp","comments":[],"epoch":1648895192,"event":"LD50","format":"md","ldjam_node_id":285747,"likes":12,"metadata":{"p_key":"163335","p_author":"stevepdp","p_authorkey":"1119125","p_urlkey":"388066","p_title":"LD50 \"Delay the inevitable\" concept","p_cat":"LDJam ","p_event":"LD50","p_time":"1648895192","p_likes":"12","p_comments":"0","p_status":"WAYBACK","us_key":"1119125","us_name":"stevepdp","us_username":"stevepdp","event_start":"1648857600","event_key":"110","event_name":"Ludum Dare 50"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD50","removed_author":false},"_superparent":276397,"_trust":1,"author":119125,"body":"![concept.jpg](\/\/\/raw\/551\/d1\/z\/48fc1.jpg) \n\nSpent much of yesterday evening brain-storming ideas for about eight of the remaining themes in the final vote. Funnily enough, \"Delay the inevitable\" was the first I created an idea for.\n\nIn this game, a multi-planetary species is an inevitable outcome. You're playing as a resistance force determined to send any attempts at leaving the planet back home. But is this the ideal outcome..?\n\nUnity project started. Base resolution decided, scene layout and some utility scripts implemented. Pushing to a Github repo too.\n\nGood luck everyone!!","comments":0,"created":"2022-04-02T10:17:33Z","files":[],"files-timestamp":0,"id":285747,"love":12,"love-timestamp":"2022-04-02T14:51:55Z","meta":[],"modified":"2022-04-02T14:51:55Z","name":"LD50 \"Delay the inevitable\" concept","node-timestamp":"2022-04-02T10:27:11Z","parent":278124,"parents":[1,5,9,276397,278124],"path":"\/events\/ludum-dare\/50\/multiplanetary\/ld50-delay-the-inevitable-concept","published":"2022-04-02T10:26:32Z","scope":"public","slug":"ld50-delay-the-inevitable-concept","subsubtype":"","subtype":"","type":"post","version":868448},"node_metadata":{"n_key":"285747","n_urlkey":"388066","n_parent":"278124","n_path":"\/events\/ludum-dare\/50\/multiplanetary\/ld50-delay-the-inevitable-concept","n_slug":"ld50-delay-the-inevitable-concep","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"119125","n_created":"1648894653","n_modified":"1648911115","n_version":"868448","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/50\/multiplanetary\/ld50-delay-the-inevitable-concept","text":"![concept.jpg](\/\/\/raw\/551\/d1\/z\/48fc1.jpg) \n\nSpent much of yesterday evening brain-storming ideas for about eight of the remaining themes in the final vote. Funnily enough, \"Delay the inevitable\" was the first I created an idea for.\n\nIn this game, a multi-planetary species is an inevitable outcome. You're playing as a resistance force determined to send any attempts at leaving the planet back home. But is this the ideal outcome..?\n\nUnity project started. Base resolution decided, scene layout and some utility scripts implemented. Pushing to a Github repo too.\n\nGood luck everyone!!","title":"LD50 \"Delay the inevitable\" concept","wayback_source":[]}