{"author_link":"\/users\/wouter52","author_name":"Wouter52","author_uid":"wouter52","comments":[],"epoch":1648894833,"event":"LD50","format":"md","ldjam_node_id":285749,"likes":4,"metadata":{"p_key":"163336","p_author":"Wouter52","p_authorkey":"1214239","p_urlkey":"388067","p_title":"Prototypes, prototypes everywhere!","p_cat":"LDJam ","p_event":"LD50","p_time":"1648894833","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1214239","us_name":"Wouter52","us_username":"wouter52","event_start":"1648857600","event_key":"110","event_name":"Ludum Dare 50"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD50","removed_author":false},"_superparent":276397,"_trust":6,"author":214239,"body":"![ld50_part2.png](\/\/\/raw\/fd4\/43\/z\/48fb9.png)\n\nI have a fun idea. You are being chased by the grimm reaper in an endless foresty-like area. When you make a mistake, or accept that you can't run from death, the game will end.\n\nThis morning I spent creating\/modifying code to make a random level. Now it is truly random, in it's final form it will be pseudo-random. Meaning every level is still random, but for every player it will behave the same. I plan to make the pathway branch out in diffrent segments. Some will path will come to a dead end, ending your life as well.\n\nYou can play a prototype by clicking here: https:\/\/www.wouter52.com\/PROJECTS\/LD50_NIGHTLY\/\n\nRight now there are 3 prototypes, in the future more will be added.","comments":0,"created":"2022-04-02T10:18:27Z","files":[],"files-timestamp":0,"id":285749,"love":4,"love-timestamp":"2022-04-02T17:18:29Z","meta":[],"modified":"2022-04-02T17:18:29Z","name":"Prototypes, prototypes everywhere!","node-timestamp":"2022-04-02T10:20:33Z","parent":278420,"parents":[1,5,9,276397,278420],"path":"\/events\/ludum-dare\/50\/sensenmanncemetary\/prototypes-prototypes-everywhere","published":"2022-04-02T10:20:33Z","scope":"public","slug":"prototypes-prototypes-everywhere","subsubtype":"","subtype":"","type":"post","version":868430},"node_metadata":{"n_key":"285749","n_urlkey":"388067","n_parent":"278420","n_path":"\/events\/ludum-dare\/50\/sensenmanncemetary\/prototypes-prototypes-everywhere","n_slug":"prototypes-prototypes-everywhere","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"214239","n_created":"1648894707","n_modified":"1648919909","n_version":"868430","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/50\/sensenmanncemetary\/prototypes-prototypes-everywhere","text":"![ld50_part2.png](\/\/\/raw\/fd4\/43\/z\/48fb9.png)\n\nI have a fun idea. You are being chased by the grimm reaper in an endless foresty-like area. When you make a mistake, or accept that you can't run from death, the game will end.\n\nThis morning I spent creating\/modifying code to make a random level. Now it is truly random, in it's final form it will be pseudo-random. Meaning every level is still random, but for every player it will behave the same. I plan to make the pathway branch out in diffrent segments. Some will path will come to a dead end, ending your life as well.\n\nYou can play a prototype by clicking here: https:\/\/www.wouter52.com\/PROJECTS\/LD50_NIGHTLY\/\n\nRight now there are 3 prototypes, in the future more will be added.","title":"Prototypes, prototypes everywhere!","wayback_source":[]}