Too big ???
I started the day without a good idea, so I decided to read various post for ideas.
After "shopping" around, one idea on a card game where you eventually run out of cards inspired me. I always wanted to make a card game, so I thought why not.
Turns out, there is a reason why not. For the first time in 2 years, I broke most of my rules.
- Have a prototype by end of day 1 (Failed)
- Plan to spend 20 hours (I can't. I am 12 hours in, and I am nowhere close to complete game loop)
- Cut scope (I can't, there is nothing left to cut)
- Identify MVP and beeline to it (I have change ideas about 2-3 times now, mostly in attempt to cut scope)
I hope I can finish. I don't intend to cut scope at this point. My guess is if I can't meet the Compo timeline, I will just go ahead and make it a Jam then, and if that fails... Extra category ?