{"author_link":"\/users\/andrewkennedy","author_name":"andrewkennedy","author_uid":"andrewkennedy","comments":[],"epoch":1648965670,"event":"LD50","format":"md","ldjam_node_id":286503,"likes":14,"metadata":{"p_key":"163616","p_author":"andrewkennedy","p_authorkey":"1236545","p_urlkey":"388458","p_title":"Tile generation + visibility","p_cat":"LDJam ","p_event":"LD50","p_time":"1648965670","p_likes":"14","p_comments":"0","p_status":"WAYBACK","us_key":"1236545","us_name":"LDJam user 236545","us_username":"236545","event_start":"1648857600","event_key":"110","event_name":"Ludum Dare 50"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD50","removed_author":false},"_superparent":276397,"_trust":1,"author":236545,"body":"I'm making a game about collecting firewood to keep a dying fire alight. There's not much of a game so far, but I'm pretty happy with the foundation of the map generation. Good thing Extra gives me plenty of time to finish!\n\n![tiles.gif](\/\/\/raw\/10c\/93\/z\/492a4.gif)\n\nSide note - how is everyone making such beautiful gifs? Mine are always so crunchy and slow.","comments":0,"created":"2022-04-02T22:02:50Z","files":[],"files-timestamp":0,"id":286503,"love":14,"love-timestamp":"2022-04-07T19:55:40Z","meta":[],"modified":"2022-04-07T19:55:40Z","name":"Tile generation + visibility","node-timestamp":"2022-04-03T06:01:10Z","parent":276531,"parents":[1,5,9,276397,276531],"path":"\/events\/ludum-dare\/50\/embers\/tile-generation-visibility","published":"2022-04-03T06:01:10Z","scope":"public","slug":"tile-generation-visibility","subsubtype":"","subtype":"","type":"post","version":871103},"node_metadata":{"n_key":"286503","n_urlkey":"388458","n_parent":"276531","n_path":"\/events\/ludum-dare\/50\/embers\/tile-generation-visibility","n_slug":"tile-generation-visibility","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"236545","n_created":"1648936970","n_modified":"1649361340","n_version":"871103","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/50\/embers\/tile-generation-visibility","text":"I'm making a game about collecting firewood to keep a dying fire alight. There's not much of a game so far, but I'm pretty happy with the foundation of the map generation. Good thing Extra gives me plenty of time to finish!\n\n![tiles.gif](\/\/\/raw\/10c\/93\/z\/492a4.gif)\n\nSide note - how is everyone making such beautiful gifs? Mine are always so crunchy and slow.","title":"Tile generation + visibility","wayback_source":[]}