{"author_link":"\/users\/mikoziq","author_name":"MikoziQ","author_uid":"mikoziq","comments":[],"epoch":1648942637,"event":"LD50","format":"md","ldjam_node_id":286586,"likes":4,"metadata":{"p_key":"163652","p_author":"MikoziQ","p_authorkey":"1212773","p_urlkey":"388508","p_title":"24 hours late to the party, but still in the Compo. Quick prototyping is key! ","p_cat":"LDJam ","p_event":"LD50","p_time":"1648942637","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1212773","us_name":"MikoziQ","us_username":"mikoziq","event_start":"1648857600","event_key":"110","event_name":"Ludum Dare 50"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD50","removed_author":false},"_superparent":276397,"_trust":5,"author":212773,"body":"Already had an idea about the game I'm gonna try. Key points to remember:\n\n- Scope your work to your time, you have only half of it now\n- Focus on gameplay first, think graphics later\n- Prototype and adapt quickly\n- Work in small incrementations, don't think about the bigger picture\n\nThat being said, after just an hour of work, I have most of my gameplay mechanics ready! Microgame it is :card_box: Tonight focus on readying the mechanic to the fullest, and then spend Sunday polishing and intorducing actual design (or maybe that's just it?! :D)\n\n![gif.gif](\/\/\/raw\/52f\/33\/z\/491d4.gif)\n","comments":0,"created":"2022-04-02T23:32:02Z","files":[],"files-timestamp":0,"id":286586,"love":4,"love-timestamp":"2022-04-03T16:48:11Z","meta":[],"modified":"2022-04-03T16:48:11Z","name":"24 hours late to the party, but still in the Compo. Quick prototyping is key! ","node-timestamp":"2022-04-02T23:37:17Z","parent":279407,"parents":[1,5,9,276397,279407],"path":"\/events\/ludum-dare\/50\/etiquette\/24-hours-late-to-the-party-but-still-in-the-compo-quick-prototyping-is-key","published":"2022-04-02T23:37:17Z","scope":"public","slug":"24-hours-late-to-the-party-but-still-in-the-compo-quick-prototyping-is-key","subsubtype":"","subtype":"","type":"post","version":870484},"node_metadata":{"n_key":"286586","n_urlkey":"388508","n_parent":"279407","n_path":"\/events\/ludum-dare\/50\/etiquette\/24-hours-late-to-the-party-but-still-in-the-compo-quick-prototyping-is-key","n_slug":"24-hours-late-to-the-party-but-s","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"212773","n_created":"1648942322","n_modified":"1649004491","n_version":"870484","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/50\/etiquette\/24-hours-late-to-the-party-but-still-in-the-compo-quick-prototyping-is-key","text":"Already had an idea about the game I'm gonna try. Key points to remember:\n\n- Scope your work to your time, you have only half of it now\n- Focus on gameplay first, think graphics later\n- Prototype and adapt quickly\n- Work in small incrementations, don't think about the bigger picture\n\nThat being said, after just an hour of work, I have most of my gameplay mechanics ready! Microgame it is :card_box: Tonight focus on readying the mechanic to the fullest, and then spend Sunday polishing and intorducing actual design (or maybe that's just it?! :D)\n\n![gif.gif](\/\/\/raw\/52f\/33\/z\/491d4.gif)\n","title":"24 hours late to the party, but still in the Compo. Quick prototyping is key! ","wayback_source":[]}