Trippin' Teddy Progress

Quick Screenshot of what I've got so far. About 6-7 hours dedicated to it(after coming up with ideas). Trying for another few hours tonight. It's going to be a Jam upload, but I'm trying to stick to the theme. Teddy is trying to delay the inevitable return to "Reality".
No idea how much I'll be able to complete. I'd like to have quite a few interesting "things", Teddy can pick up along the way to extend the "Party Meter", and cause psychedelic/warped visuals. We'll see how the next couple days go. Learned a lot today, and have been able to setup some systems of doing different types of work in chunks to save time.
Took an hour just to setup the tilemap, as my tile assets are all single tile images. And, it took a lot of searching & trial and error to find a suitable piece of software that makes combining a bunch of tiles into one tileset for each tilemap. Wish I had thought to figure that out yesterday, or the day before XD
Either way, it's sure to be a fun experience, no matter what the outcome is. Always something to learn during jam events, which will support the game design/development journey.