Day 1 - Satisfying shotguns and spooky ghosts D:

We...survived so far?!? Our first ever 3d project in Unity has gone way better than expected, we already decided before the jam to rely heavily on our asset aquisations through Humble Bundle and such so far it has been a great expirience. We'll most likely have to opt out of graphics and sound but we are all surprised how relaxed game design is when you don't have to worry about creating a billion assets and instead just scroll through your library until you find something that fits, you might even be inspired along the way by something else.

As for game idea we've most likely have managed to scope our project small enough for a 3d game to be doable at the expense of maybe not being the most thrilling concept. Basically, get home from your fishing trip in the forest before it get's dark and your flashlight runs out of battery, oh but did you remember to turn the lights off on your truck when you parked it? le-dramatic-gasp

Anyways I'm tired, GD night ppls and have a screenshot of our shotgun wielding lumberjack guy (the sounds and particle effects are on point, really pleased with how they turned out)!

Skärmbild (2).png