{"author_link":"\/users\/zealous-coder","author_name":"zealous-coder","author_uid":"zealous-coder","comments":[],"epoch":1648958682,"event":"LD50","format":"md","ldjam_node_id":286732,"likes":1,"metadata":{"p_key":"163728","p_author":"zealous-coder","p_authorkey":"1075800","p_urlkey":"388603","p_title":"Behavior Trees in 88 lines ","p_cat":"LDJam ","p_event":"LD50","p_time":"1648958682","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1075800","us_name":"zealous-coder","us_username":"zealous-coder","event_start":"1648857600","event_key":"110","event_name":"Ludum Dare 50"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD50","removed_author":false},"_superparent":276397,"_trust":1,"author":75800,"body":"I finally get to give my insanely simple behavior tree code a test run. At 88 lines it sure gives me some amazing options. Now to work on the enemy behavior tree. \n\nFind the code [behavior.lua](https:\/\/github.com\/njd5475\/LudumDare-Entries\/blob\/ld-50\/src\/engine\/behavior.lua)\n![Screenshot from 2022-04-02 23-54-26.png](\/\/\/raw\/818\/21\/z\/4926c.png)","comments":0,"created":"2022-04-03T03:23:59Z","files":[],"files-timestamp":0,"id":286732,"love":1,"love-timestamp":"2022-04-03T04:10:39Z","meta":[],"modified":"2022-04-03T04:10:39Z","name":"Behavior Trees in 88 lines ","node-timestamp":"2022-04-03T04:04:42Z","parent":277403,"parents":[1,5,9,276397,277403],"path":"\/events\/ludum-dare\/50\/demons-call-inevitable-summoning\/behavior-trees-in-88-lines","published":"2022-04-03T04:04:42Z","scope":"public","slug":"behavior-trees-in-88-lines","subsubtype":"","subtype":"","type":"post","version":870954},"node_metadata":{"n_key":"286732","n_urlkey":"388603","n_parent":"277403","n_path":"\/events\/ludum-dare\/50\/demons-call-inevitable-summoning\/behavior-trees-in-88-lines","n_slug":"behavior-trees-in-88-lines","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"75800","n_created":"1648956239","n_modified":"1648959039","n_version":"870954","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/50\/demons-call-inevitable-summoning\/behavior-trees-in-88-lines","text":"I finally get to give my insanely simple behavior tree code a test run. At 88 lines it sure gives me some amazing options. Now to work on the enemy behavior tree. \n\nFind the code [behavior.lua](https:\/\/github.com\/njd5475\/LudumDare-Entries\/blob\/ld-50\/src\/engine\/behavior.lua)\n![Screenshot from 2022-04-02 23-54-26.png](\/\/\/raw\/818\/21\/z\/4926c.png)","title":"Behavior Trees in 88 lines ","wayback_source":[]}