{"author_link":"\/users\/almost","author_name":"almost","author_uid":"almost","comments":[],"epoch":1648970191,"event":"LD50","format":"md","ldjam_node_id":286820,"likes":6,"metadata":{"p_key":"163773","p_author":"almost","p_authorkey":"1005241","p_urlkey":"388669","p_title":"Pictures!","p_cat":"LDJam ","p_event":"LD50","p_time":"1648970191","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":"1005241","us_name":"almost","us_username":"almost","event_start":"1648857600","event_key":"110","event_name":"Ludum Dare 50"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD50","removed_author":false},"_superparent":276397,"_trust":10,"author":5241,"body":"It took a while for us to decide on the mechanics of our game, and even now we may end up changing a bunch of things as we go. But in the meantime we're implementing a semi-generic card game engine, which has been kind of fun.\n\nHere are some screenshots of the progression so far:\n\n![screen 01 card rendering.png](\/\/\/raw\/974\/1\/z\/492bf.png)\n\n![screen 03 updated card zones.png](\/\/\/raw\/974\/1\/z\/492c0.png)\n\n![screen 04 card art.png](\/\/\/raw\/974\/1\/z\/492c1.png)","comments":0,"created":"2022-04-03T07:14:41Z","files":[],"files-timestamp":0,"id":286820,"love":6,"love-timestamp":"2022-04-03T13:59:25Z","meta":[],"modified":"2022-04-03T13:59:25Z","name":"Pictures!","node-timestamp":"2022-04-03T07:16:31Z","parent":277798,"parents":[1,5,9,276397,277798],"path":"\/events\/ludum-dare\/50\/against-the-horde\/pictures","published":"2022-04-03T07:16:31Z","scope":"public","slug":"pictures","subsubtype":"","subtype":"","type":"post","version":871201},"node_metadata":{"n_key":"286820","n_urlkey":"388669","n_parent":"277798","n_path":"\/events\/ludum-dare\/50\/against-the-horde\/pictures","n_slug":"pictures","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"5241","n_created":"1648970081","n_modified":"1648994365","n_version":"871201","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/50\/against-the-horde\/pictures","text":"It took a while for us to decide on the mechanics of our game, and even now we may end up changing a bunch of things as we go. But in the meantime we're implementing a semi-generic card game engine, which has been kind of fun.\n\nHere are some screenshots of the progression so far:\n\n![screen 01 card rendering.png](\/\/\/raw\/974\/1\/z\/492bf.png)\n\n![screen 03 updated card zones.png](\/\/\/raw\/974\/1\/z\/492c0.png)\n\n![screen 04 card art.png](\/\/\/raw\/974\/1\/z\/492c1.png)","title":"Pictures!","wayback_source":[]}