{"author_link":"\/users\/cactusdan","author_name":"cactusdan","author_uid":"cactusdan","comments":[],"epoch":1649022423,"event":"LD50","format":"md","ldjam_node_id":287732,"likes":3,"metadata":{"p_key":"164067","p_author":"cactusdan","p_authorkey":"1280371","p_urlkey":"389203","p_title":"Nearly Finished","p_cat":"LDJam ","p_event":"LD50","p_time":"1649022423","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1280371","us_name":"cactusdan","us_username":"cactusdan","event_start":"1648857600","event_key":"110","event_name":"Ludum Dare 50"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD50","removed_author":false},"_superparent":276397,"_trust":2,"author":280371,"body":"My game is nearly finished. There's a bug in the stage generation that can create inaccessible pockets still, so I need to make a fix for that. Otherwise the only changes I still have to make are for polish, like changing the look of sprites and aligning the menu items correctly.\n\n![ldj50_2.png](\/\/\/raw\/337\/44\/z\/499f9.png)","comments":0,"created":"2022-04-03T21:43:51Z","files":[],"files-timestamp":0,"id":287732,"love":3,"love-timestamp":"2022-04-03T22:36:00Z","meta":[],"modified":"2022-04-03T22:36:00Z","name":"Nearly Finished","node-timestamp":"2022-04-03T21:47:03Z","parent":280372,"parents":[1,5,9,276397,280372],"path":"\/events\/ludum-dare\/50\/calcium-carnage\/nearly-finished","published":"2022-04-03T21:47:03Z","scope":"public","slug":"nearly-finished","subsubtype":"","subtype":"","type":"post","version":875172},"node_metadata":{"n_key":"287732","n_urlkey":"389203","n_parent":"280372","n_path":"\/events\/ludum-dare\/50\/calcium-carnage\/nearly-finished","n_slug":"nearly-finished","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"280371","n_created":"1649022231","n_modified":"1649025360","n_version":"875172","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/50\/calcium-carnage\/nearly-finished","text":"My game is nearly finished. There's a bug in the stage generation that can create inaccessible pockets still, so I need to make a fix for that. Otherwise the only changes I still have to make are for polish, like changing the look of sprites and aligning the menu items correctly.\n\n![ldj50_2.png](\/\/\/raw\/337\/44\/z\/499f9.png)","title":"Nearly Finished","wayback_source":[]}