{"author_link":"\/users\/rschoellgen","author_name":"rschoellgen","author_uid":"rschoellgen","comments":[],"epoch":1649038645,"event":"LD50","format":"md","ldjam_node_id":288125,"likes":2,"metadata":{"p_key":"164218","p_author":"rschoellgen","p_authorkey":"1228227","p_urlkey":"389491","p_title":"All Done!","p_cat":"LDJam ","p_event":"LD50","p_time":"1649038645","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1228227","us_name":"rschoellgen","us_username":"rschoellgen","event_start":"1648857600","event_key":"110","event_name":"Ludum Dare 50"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD50","removed_author":false},"_superparent":276397,"_trust":2,"author":228227,"body":"https:\/\/ldjam.com\/events\/ludum-dare\/50\/camp-demise\n\n![+rXVsB.png](\/\/\/raw\/38b\/73\/z\/4a25f.png)\n\nI had a blast participating the Ludum Dare 50. I decided to spend some quality time mapping out tasks on a kanban board before jumping into the project. I also had my brother playtest the game before adding the final touches.\n\nThis was also the first time I created all the art and audio myself. I had a lot of fun searching for objects around the house to make noises with.\n\nIn Camp Demise, you play as an explorer who is lost at an abandoned campground haunted by a shadowy monster. Fortunately, your flashlight wards off the shadow, so you are able to *delay* his attack. You must unlock the gate to escape or die. Is death *inevitable*?  \n\n![camp demise.gif](\/\/\/raw\/38b\/73\/z\/4a25d.gif)\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/50\/camp-demise","comments":0,"created":"2022-04-04T02:00:11Z","files":[],"files-timestamp":0,"id":288125,"love":2,"love-timestamp":"2022-04-04T02:29:21Z","meta":[],"modified":"2022-04-04T02:29:21Z","name":"All Done!","node-timestamp":"2022-04-04T02:17:25Z","parent":283534,"parents":[1,5,9,276397,283534],"path":"\/events\/ludum-dare\/50\/camp-demise\/all-done","published":"2022-04-04T02:17:25Z","scope":"public","slug":"all-done","subsubtype":"","subtype":"","type":"post","version":879273},"node_metadata":{"n_key":"288125","n_urlkey":"389491","n_parent":"283534","n_path":"\/events\/ludum-dare\/50\/camp-demise\/all-done","n_slug":"all-done","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"228227","n_created":"1649037611","n_modified":"1649039361","n_version":"879273","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/50\/camp-demise\/all-done","text":"https:\/\/ldjam.com\/events\/ludum-dare\/50\/camp-demise\n\n![+rXVsB.png](\/\/\/raw\/38b\/73\/z\/4a25f.png)\n\nI had a blast participating the Ludum Dare 50. I decided to spend some quality time mapping out tasks on a kanban board before jumping into the project. I also had my brother playtest the game before adding the final touches.\n\nThis was also the first time I created all the art and audio myself. I had a lot of fun searching for objects around the house to make noises with.\n\nIn Camp Demise, you play as an explorer who is lost at an abandoned campground haunted by a shadowy monster. Fortunately, your flashlight wards off the shadow, so you are able to *delay* his attack. You must unlock the gate to escape or die. Is death *inevitable*?  \n\n![camp demise.gif](\/\/\/raw\/38b\/73\/z\/4a25d.gif)\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/50\/camp-demise","title":"All Done!","wayback_source":[]}