{"author_link":"\/users\/pyrotrap","author_name":"Pyrotrap","author_uid":"pyrotrap","comments":[],"epoch":1649051308,"event":"LD50","format":"md","ldjam_node_id":288229,"likes":0,"metadata":{"p_key":"164266","p_author":"Pyrotrap","p_authorkey":"1073976","p_urlkey":"389553","p_title":"Status Report","p_cat":"LDJam ","p_event":"LD50","p_time":"1649051308","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1073976","us_name":"Pyrotrap","us_username":"pyrotrap","event_start":"1648857600","event_key":"110","event_name":"Ludum Dare 50"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD50","removed_author":false},"_superparent":276397,"_trust":1,"author":73976,"body":"I greatly overestimated the effort I needed to set up the hex map I wanted for my game, even with using a tutorial to help.  Probably should have cut back on the map so I could focus more on things more integral to the gameplay loop, but I also want to have the map code nicely fleshed out so I can repurpose it for other projects where I want a hex map.\n\nI was hoping to be able to submit for the Jam, but I'll have to see how much I can do tomorrow since I'm feeling like I should turn in for the night.  If it doesn't seem like I can make something nice enough in time I'll submit for the Extra and try to work faster next time.","comments":0,"created":"2022-04-04T05:38:41Z","files":[],"files-timestamp":0,"id":288229,"love":0,"meta":[],"modified":"2022-04-04T05:48:28Z","name":"Status Report","node-timestamp":"2022-04-04T05:48:28Z","parent":278796,"parents":[1,5,9,276397,278796],"path":"\/events\/ludum-dare\/50\/$278796\/status-report","published":"2022-04-04T05:48:28Z","scope":"public","slug":"status-report","subsubtype":"","subtype":"","type":"post","version":880036},"node_metadata":{"n_key":"288229","n_urlkey":"389553","n_parent":"278796","n_path":"\/events\/ludum-dare\/50\/$278796\/status-report","n_slug":"status-report","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"73976","n_created":"1649050721","n_modified":"1649051308","n_version":"880036","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/50\/$278796\/status-report","text":"I greatly overestimated the effort I needed to set up the hex map I wanted for my game, even with using a tutorial to help.  Probably should have cut back on the map so I could focus more on things more integral to the gameplay loop, but I also want to have the map code nicely fleshed out so I can repurpose it for other projects where I want a hex map.\n\nI was hoping to be able to submit for the Jam, but I'll have to see how much I can do tomorrow since I'm feeling like I should turn in for the night.  If it doesn't seem like I can make something nice enough in time I'll submit for the Extra and try to work faster next time.","title":"Status Report","wayback_source":[]}