{"author_name":"Tom Rijnbeek","cat":"LD #33","comments":[],"epoch":1440091200,"likes":0,"metadata":{"p_key":"16451","p_author":"Tom Rijnbeek","p_authorkey":"504904","p_urlkey":"51739","p_title":"Obligatory \u201cI\u2019m In\u201d post","p_cat":"LD #33","p_event":"LD33","p_time":"1440091200","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"504904","us_name":"Tom Rijnbeek","us_username":"Tom Rijnbeek","event_start":"1440115200","event_key":"29","event_name":"LD33"},"text":"<p>As opposed to the last few times, when the Ludum Dare couldn&#8217;t be scheduled worse for me, this Ludum Dare happens exactly at the right point. No obligations and projects to worry about all weekend. It is without doubt that I can say: I&#8217;m in.<\/p>\n <p>Just like the last few times I will be using Unity. I&#8217;d love to make a 3D game for once, but with my non-existing experience in 3D programs, I am delaying that for another time. I will be using Photoshop for sprites, and online tools in combination with GarageBand for sound and music.<\/p>\n <p>I used to do livestreams, but last time I did not stream and for some reason I ended up with something better. I am not sure yet if I will be streaming my development this year. I am thinking about doing short stretches on livestream, but it depends if I can figure out streaming software on OSX. I might do a double-stream with a friend though.<\/p>\n <p>I will be making a timelapse this time around though. I have never done one before and I think it&#8217;d be cool to try.<\/p>\n <p>This year I will also try to hang around in the IRC a bit more, just to see if that makes it even more fun <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>I hope to see you all this weekend; I am looking forward to playing your games.<\/p>","time":"August 20th, 2015 12:20 pm","title":"Obligatory \u201cI\u2019m In\u201d post"}