This was exhilarating!
What an intense Ludum Dare! It had been a while since I last participated, and to be honest, I can't get enough of it!
This time around our team consisted of three people, only one of which had done anything remotely related to gamedev. Three; a hobbiest gamedev, one yet-to-touch Unity programmer, and a first-timer at pixel art. What could go wrong you ask? The truth is, nothing at all! It was an amazing experience of self-growth and superation. We decided to take it light, had fun, programmed a lot, had sleepless nights, and are proud of our efforts!
Long story short, we have just published our entry! A roguelite potion mixing game where Myst the Alchemist has mistakenly drunk a poision and is dying! Explore all combinations, craft potions, try them, accumulate receipts across multiple deaths, and try to survive for as long as possible!
You can find it here: https://ldjam.com/events/ludum-dare/50/myst-the-alchemist
