To Dare or not to Dare…
I’ll probably LD it up this weekend! This will be the first LD I’ve done since learning Game Maker. Previously I used to use C#/XNA, and it was a bit of a hassle just setting up the infrastructure for any game I worked on, even though I got really good at it. I use many more user friendly (and mostly free) tools now, including but not limited to:
- Piskelapp.com
- paletton.com
- pxtone
- musagi
- bfxr.net
- Game Maker Studio Pro
- paint.net
- Dropbox
- Pyxeledit
- freesound.org
- Reaper (possibly)
Since I am able to build prototypes for games much faster with these tools than before, I should be able to make a much better game. We’ll see! Good luck everyone!
Comments
20. Aug 2015 · 15:39 UTC
That why I love LD as well: getting to know lots of cool tools