Emscripten is magic!
Seriously, it only took about 30 minutes to compile a webassembly version of our C++/SDL2 game, with only two lines of code changed in the game itself, figuring out how to set it up in itch.io was pretty simple as well. I highly suggest anyone else who did a game from scratch like we did to try it out, having a web version make a lot of people more likely to try it out. It's not perfect, resizing the window doesn't work when it does on desktop, but it's very playable!
Check out our game here - https://ldjam.com/events/ludum-dare/50/out-of-breath - https://raptor85.itch.io/out-of-breath-ld50 (direct link to itch.io page)
And for more info on Emscripten - https://emscripten.org/docs/getting_started/index.html
