{"author_name":"pi_pi3","cat":"LD #33","comments":[{"author_name":"","time":"August 20, 2015 5:28 am","epoch":1440066480,"text":"You might want to test it in a virtual machine, this is a must have handy software anyway","spam":"N"},{"author_name":"pi_pi3","time":"August 20, 2015 5:32 am","epoch":1440066720,"text":"Thanks for the tip. On it","spam":"N"},{"author_name":"","time":"August 20, 2015 5:50 am","epoch":1440067800,"text":"Doesn&#8217;t work on OS X 10.11 with Java 1.8.0.60, throwing this error when I start it through the command line (double clicking the Jar from the GUI does nothing):","spam":"N"},{"author_name":"pi_pi3","time":"August 20, 2015 6:22 am","epoch":1440069720,"text":"I think I made a workaround that should work for now. I&#8217;ll fix it properly after the LD. If it doesn&#8217;t work, then, well, only the Windows build will be playable.","spam":"N"},{"author_name":"","time":"August 20, 2015 6:55 am","epoch":1440071700,"text":"I got the following error while trying to run on MacOs 10.10.4, java 1.8.0_31:","spam":"N"},{"author_name":"pi_pi3","time":"August 20, 2015 8:09 am","epoch":1440076140,"text":"Thanks for the help. I still don&#8217;t know what&#8217;s the issue on OSX","spam":"N"},{"author_name":"ungarischeziegenspielen","time":"August 20, 2015 1:52 pm","epoch":1440096720,"text":"I see you&#8217;re using LWJGL&#8230; that library needs some natives. Since I haven&#8217;t downloaded your files or tested them yet, I&#8217;m going to make a wild guess, that you set your natives path to windows DLLs in eclipse or whatever IDE you&#8217;re using&#8230; But if you want to make it truly cross-platform, you need to set it dynamicly. In your main, before you would create a Display or an OpenGL context, set a System property, called &#8220;org.lwjgl.librarypath&#8221; to the folder containing the natives for the given OS. You can check the OS by calling System.getProperty (&#8220;user.os&#8221;). If it starts with &#8220;Win&#8221; -&gt; windows, set &#8220;org.lwjgl.librarypath&#8221; to the folder of windows&#8217; natives. if it ends with &#8220;nix&#8221;, or &#8220;nux&#8221; set it to the linux natives (.so-s). Otherwise, take a guess and set them to the OSX natives. If something fails, look up the OS names for OS X, and hardcode that too. If I covered anything you did before, and not this was your problem, I&#8217;m sincerely sorry!","spam":"N"}],"epoch":1440066120,"likes":0,"metadata":{"p_key":"16523","p_author":"pi_pi3","p_authorkey":"38955","p_urlkey":"51812","p_title":"Request","p_cat":"LD #33","p_event":"LD33","p_time":"1440066120","p_likes":"0","p_comments":"7","p_status":"UPD5","us_key":"38955","us_name":"pi_pi3","us_username":"pi_pi3","event_start":"1440115200","event_key":"29","event_name":"LD33"},"text":"<p>Due to the trouble I had last time exporting my game to Linux and OSX, I made a test to see if it works now. I do not have a Linux or OSX, so I would like to ask you to test it for me if you do. <a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-33-warmup\/?action=preview&amp;uid=38955\">Here it is<\/a><\/p>","time":"August 20th, 2015 5:22 am","title":"Request"}