Rising Tide - Post Jam Update

A post-jam update for Rising Tide has rolled in!

This update features slightly new mechanics that will change how the game works in dense areas of the board. There are also some quality-of-life additions!

  • When seaweed is surrounded by 3 or more jellies, it changes into a starfish! This gives a little more info when the board is full of jellies!
  • Shells will now always be placed near 1 or 2 jellies (same rules as seaweed)
  • Changed the difficulty scaling (now no more than 20 jellies can spawn on the board, and the smallest water-speed bar increased from 2 -> 5)
  • Added a palette controller! Collect palettes as you explore the beach, and choose to lock in your favorite!
  • Added a mute button to silence the music

Please let me know what you think! I'd love to hear what you think of the starfish and balance changes!

If you haven't played yet, I would love your feedback!
https://ldjam.com/events/ludum-dare/50/rising-tide

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