{"author_link":"\/users\/robin-schmitz","author_name":"robin_schmitz","author_uid":"robin-schmitz","comments":[],"epoch":1649782806,"event":"LD50","format":"md","ldjam_node_id":292459,"likes":4,"metadata":{"p_key":"165996","p_author":"robin_schmitz","p_authorkey":"1288663","p_urlkey":"391719","p_title":"Convenience update for final phase of PLAY+RATE","p_cat":"LDJam ","p_event":"LD50","p_time":"1649782806","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1288663","us_name":"robin_schmitz","us_username":"robin-schmitz","event_start":"1648857600","event_key":"110","event_name":"Ludum Dare 50"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD50","removed_author":false},"_superparent":276397,"_trust":1,"author":288663,"body":"![SleepKeeper.gif](\/\/\/raw\/797\/64\/z\/4dec7.gif)\n\nHey guys, \n\nwe hope you're all doing fine and are happy with what you've accomplished in this edition of the Ludum Dare jam. We've tested a couple of your creations and are inspired by what wonderful art you all have created. \nWe wanted to make it easier for you to try out our entry of the Ludum Dare 50 jam and therefore made an update, so that 'Sleep Keeper' can now be played in your browser. Lesson learned, if you want to make your game accessible and don't require top notch graphics, don't create a project using the HDRP in Unity :) \n\nGood luck for your entries & keep jamming! ","comments":0,"created":"2022-04-12T15:55:47Z","files":[],"files-timestamp":0,"id":292459,"love":4,"love-timestamp":"2022-04-12T22:09:35Z","meta":[],"modified":"2022-04-12T22:09:35Z","name":"Convenience update for final phase of PLAY+RATE","node-timestamp":"2022-04-12T17:00:06Z","parent":285604,"parents":[1,5,9,276397,285604],"path":"\/events\/ludum-dare\/50\/sleep-keeper\/convenience-update-for-final-phase-of-playrate","published":"2022-04-12T17:00:06Z","scope":"public","slug":"convenience-update-for-final-phase-of-playrate","subsubtype":"","subtype":"","type":"post","version":908327},"node_metadata":{"n_key":"292459","n_urlkey":"391719","n_parent":"285604","n_path":"\/events\/ludum-dare\/50\/sleep-keeper\/convenience-update-for-final-phase-of-playrate","n_slug":"convenience-update-for-final-pha","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"288663","n_created":"1649778947","n_modified":"1649801375","n_version":"908327","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/50\/sleep-keeper\/convenience-update-for-final-phase-of-playrate","text":"![SleepKeeper.gif](\/\/\/raw\/797\/64\/z\/4dec7.gif)\n\nHey guys, \n\nwe hope you're all doing fine and are happy with what you've accomplished in this edition of the Ludum Dare jam. We've tested a couple of your creations and are inspired by what wonderful art you all have created. \nWe wanted to make it easier for you to try out our entry of the Ludum Dare 50 jam and therefore made an update, so that 'Sleep Keeper' can now be played in your browser. Lesson learned, if you want to make your game accessible and don't require top notch graphics, don't create a project using the HDRP in Unity :) \n\nGood luck for your entries & keep jamming! ","title":"Convenience update for final phase of PLAY+RATE","wayback_source":[]}