Thank you, LD community! (And a small announcement)

Hello! It's me again, Giraffe o'Clock 's dev! I just wanted to drop a massive thank you to the LD community. As I've mentioned in a feed before, I've been struggling with depression for a long time - as LD was about to begin I was just about climbing out of my last episode, not quite in the mindset to do anything at all, and I didn't quite want to participate. Instead, I powered through and decided to see what I could do.

72 hours later there was Giraffe o'Clock, which is now nearing 200 received ratings and more plays on itch than I could've ever imagined when I started working on it as just silly fun project. On top of that, watching a lot of people play this game and getting great enjoyment out of this has really done me well, and I appreciate you all! It's been very motivational and helpful to me!

Thank you to all those who have tried Giraffe o'Clock over the past weeks - whether you loved it or not, I appreciate everybody who gave it a try throughout these weeks.

With that said; this entire thing has gotten me motivated to hop straight into the next game project - inspired and encouraged by the LD community as a whole. Today I made an (albeit very bad) introduction GIF - and I therefore want to share it with y'all first! Opening Cutscene.gif

More information will be released over time (twitter and itch, but I can assure you, this game is not going to be what you think it might be <3

Have a lovely final few ratings days, everybody!