{"author_link":"\/users\/marin0104","author_name":"Marin0104","author_uid":"marin0104","comments":[],"epoch":1653897326,"event":"LD50","format":"md","ldjam_node_id":294315,"likes":9,"metadata":{"p_key":"166515","p_author":"Marin0104","p_authorkey":"1012056","p_urlkey":"392271","p_title":"I want to share an idea that helped me quite a lot","p_cat":"LDJam ","p_event":"LD50","p_time":"1653897326","p_likes":"9","p_comments":"0","p_status":"WAYBACK","us_key":"1012056","us_name":"Marin0104","us_username":"marin0104","event_start":"1648857600","event_key":"110","event_name":"Ludum Dare 50"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD50","removed_author":false},"_superparent":276397,"_trust":9,"author":12056,"body":"Hey guys,\n\nI am motivated to work further on [my game](https:\/\/marin-gamedev.ghost.io\/my-happy-weedy-farm?source=ldjam) I made for the last Ludum Dare and already made progress: Updated the controls, Reworked the Inventory System and currently I am refactoring the System that produces Orders.\n\n\nDuring the development I found out some practices that *helped me quite a lot and I want to share it with you guys*, besides the journey of a Game Jam Game to a Release.\n\n![inventory items.png](\/\/\/raw\/81f\/2\/z\/4e72c.png)\n\nTherefore I setup a blog and wrote about it.\n\n**You can read it here:** [How I use Godot's Resources to make Development easier (marin-gamedev.ghost.io)](https:\/\/marin-gamedev.ghost.io\/my-happy-weedy-farm-devlog-1-how?source=ldjam)\n\nI hope you enjoy reading and you consider this helpful for your projects!","comments":4,"comments-timestamp":"2022-06-13T08:52:15Z","created":"2022-05-30T07:41:44Z","files":[],"files-timestamp":0,"id":294315,"love":9,"love-timestamp":"2022-08-18T11:01:38Z","meta":[],"modified":"2022-08-18T11:01:38Z","name":"I want to share an idea that helped me quite a lot","node-timestamp":"2022-05-30T07:55:26Z","parent":288575,"parents":[1,5,9,276397,288575],"path":"\/events\/ludum-dare\/50\/my-happy-weedy-farm\/i-want-to-share-an-idea-that-helped-me-quite-a-lot","published":"2022-05-30T07:55:26Z","scope":"public","slug":"i-want-to-share-an-idea-that-helped-me-quite-a-lot","subsubtype":"","subtype":"","type":"post","version":914252},"node_metadata":{"n_key":"294315","n_urlkey":"392271","n_parent":"288575","n_path":"\/events\/ludum-dare\/50\/my-happy-weedy-farm\/i-want-to-share-an-idea-that-helped-me-quite-a-lot","n_slug":"i-want-to-share-an-idea-that-hel","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"12056","n_created":"1653896504","n_modified":"1660820498","n_version":"914252","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/50\/my-happy-weedy-farm\/i-want-to-share-an-idea-that-helped-me-quite-a-lot","text":"Hey guys,\n\nI am motivated to work further on [my game](https:\/\/marin-gamedev.ghost.io\/my-happy-weedy-farm?source=ldjam) I made for the last Ludum Dare and already made progress: Updated the controls, Reworked the Inventory System and currently I am refactoring the System that produces Orders.\n\n\nDuring the development I found out some practices that *helped me quite a lot and I want to share it with you guys*, besides the journey of a Game Jam Game to a Release.\n\n![inventory items.png](\/\/\/raw\/81f\/2\/z\/4e72c.png)\n\nTherefore I setup a blog and wrote about it.\n\n**You can read it here:** [How I use Godot's Resources to make Development easier (marin-gamedev.ghost.io)](https:\/\/marin-gamedev.ghost.io\/my-happy-weedy-farm-devlog-1-how?source=ldjam)\n\nI hope you enjoy reading and you consider this helpful for your projects!","title":"I want to share an idea that helped me quite a lot","wayback_source":[]}