Theme Thoughts!
I'm loving a lot of the themes so far, but I figured I'd list my favorites:
Use it or lose it: I love concepts that require the player to make sacrifices and choices that matter, so having a stipulation that means you'll lose an item or resource if you don't use it seems interesting
Breaking the chains: I'm all about stories of liberation, and there are a lot of them, so this one has a lot of potential for self-expression and profound narratives
Leave something behind: again, love sacrifice as a game concept, and there are plenty of narrative variations as well as game mechanics that could come from this concept. First that came to mind for me was a system that encourages players to abandon items, and rewards them with buffs for sacrificing more powerful ones
Overall, I'm really excited. Lots to think about. Probably gonna try to get some generic art assets together this week!
