{"author_link":"\/users\/dock-frankenstein","author_name":"Dock Frankenstein","author_uid":"dock-frankenstein","comments":[],"epoch":1664558568,"event":"LD51","format":"md","ldjam_node_id":301460,"likes":8,"metadata":{"p_key":"166751","p_author":"Dock Frankenstein","p_authorkey":"1121145","p_urlkey":"393308","p_title":"Unity \"Long Term Support\" glitching out as usual","p_cat":"LDJam ","p_event":"LD51","p_time":"1664558568","p_likes":"8","p_comments":"0","p_status":"WAYBACK","us_key":"1121145","us_name":"Franciszek Pyr\u0107","us_username":"franciszek-pyrc","event_start":"1664496000","event_key":"114","event_name":"Ludum Dare 51"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD51","removed_author":false},"_superparent":296586,"_trust":8,"author":121145,"body":"Every jam I use the newest LTS version of Unity and every jam I need to face 300 different stupid engine errors. This jam is no different.\n\nOn LD50 Unity liked to not compile scripts randomly. Let me repeat: the engine doesn't use the code I write. This LD I had the pleasure of using the new \"very stable\" 2021 LTS and it's even worse. \n\nRandom exceptions are here as per usual, but this time we have a new exciting feature: **ctrl+z crashing**. If you duplicate an object and then undo, the editor crashes.\n\n# And even if that wasn't enough\nThe crash reporter itself crashed on me while I was sending out a bug report\n![Screenshot 2022-09-30 185949-0.png](\/\/\/raw\/939\/d1\/z\/4efec.png)","comments":7,"comments-timestamp":"2022-09-30T19:29:04Z","created":"2022-09-29T19:01:17Z","files":[],"files-timestamp":0,"id":301460,"love":8,"love-timestamp":"2022-09-30T21:37:53Z","meta":[],"modified":"2022-09-30T21:37:53Z","name":"Unity \"Long Term Support\" glitching out as usual","node-timestamp":"2022-09-30T17:22:48Z","parent":296630,"parents":[1,5,9,296586,296630],"path":"\/events\/ludum-dare\/51\/estolec\/unity-long-term-support-glitching-out-as-usual","published":"2022-09-30T17:22:48Z","scope":"public","slug":"unity-long-term-support-glitching-out-as-usual","subsubtype":"","subtype":"","type":"post","version":928433},"node_metadata":{"n_key":"301460","n_urlkey":"393308","n_parent":"296630","n_path":"\/events\/ludum-dare\/51\/estolec\/unity-long-term-support-glitching-out-as-usual","n_slug":"unity-long-term-support-glitchin","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"121145","n_created":"1664478077","n_modified":"1664573873","n_version":"928433","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/51\/estolec\/unity-long-term-support-glitching-out-as-usual","text":"Every jam I use the newest LTS version of Unity and every jam I need to face 300 different stupid engine errors. This jam is no different.\n\nOn LD50 Unity liked to not compile scripts randomly. Let me repeat: the engine doesn't use the code I write. This LD I had the pleasure of using the new \"very stable\" 2021 LTS and it's even worse. \n\nRandom exceptions are here as per usual, but this time we have a new exciting feature: **ctrl+z crashing**. If you duplicate an object and then undo, the editor crashes.\n\n# And even if that wasn't enough\nThe crash reporter itself crashed on me while I was sending out a bug report\n![Screenshot 2022-09-30 185949-0.png](\/\/\/raw\/939\/d1\/z\/4efec.png)","title":"Unity \"Long Term Support\" glitching out as usual","wayback_source":[]}