I'm In
Unity, Aseprite, Audacity, and BoscaCeoil
Goals: - Keep it simple. - Try to add depth to the mechanic. - Work with the theme. Also I need to take a risk on the idea but not on the scope of the game. - Have fun and remind myself that implementation is more important than the game idea itself. - I almost forgot the most important one: PLAYTEST.
Good luck everyone!