{"author_link":"\/users\/tybantarnusa","author_name":"tybantarnusa","author_uid":"tybantarnusa","comments":[],"epoch":1664642486,"event":"LD51","format":"md","ldjam_node_id":304656,"likes":2,"metadata":{"p_key":"167280","p_author":"tybantarnusa","p_authorkey":"1000146","p_urlkey":"394344","p_title":"Progress Day 1","p_cat":"LDJam ","p_event":"LD51","p_time":"1664642486","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1000146","us_name":"tybantarnusa","us_username":"tybantarnusa","event_start":"1664496000","event_key":"114","event_name":"Ludum Dare 51"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD51","removed_author":false},"_superparent":296586,"_trust":3,"author":146,"body":"It's been a while since my last ludum dare.\n\n![ezgif-2-664c65e0a7.gif](\/\/\/raw\/29\/z\/4f211.gif)\n\nFor now, it's simple. The weapon will change every 10 seconds.\n\nThis will do for today. I plan to create a lot of weapon type to make it more fun to play. And of course more variety of enemies.\n","comments":0,"created":"2022-10-01T16:35:07Z","files":[],"files-timestamp":0,"id":304656,"love":2,"love-timestamp":"2022-10-01T18:48:32Z","meta":[],"modified":"2022-10-01T18:48:32Z","name":"Progress Day 1","node-timestamp":"2022-10-01T16:41:26Z","parent":302400,"parents":[1,5,9,296586,302400],"path":"\/events\/ludum-dare\/51\/cypon\/progress-day-1","published":"2022-10-01T16:41:26Z","scope":"public","slug":"progress-day-1","subsubtype":"","subtype":"","type":"post","version":932174},"node_metadata":{"n_key":"304656","n_urlkey":"394344","n_parent":"302400","n_path":"\/events\/ludum-dare\/51\/cypon\/progress-day-1","n_slug":"progress-day-1","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"146","n_created":"1664642107","n_modified":"1664650112","n_version":"932174","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/51\/cypon\/progress-day-1","text":"It's been a while since my last ludum dare.\n\n![ezgif-2-664c65e0a7.gif](\/\/\/raw\/29\/z\/4f211.gif)\n\nFor now, it's simple. The weapon will change every 10 seconds.\n\nThis will do for today. I plan to create a lot of weapon type to make it more fun to play. And of course more variety of enemies.\n","title":"Progress Day 1","wayback_source":[]}